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Johnny Martinez
Johnny Martinez
3D Generalist
San Diego, United States

Summary

I am a 3D Generalist with Experience in Blender, Substance Designer, and many more useful tools to get work done well.

Skills

CompositingEnvironment DesignLook DevelopmentRendering3D ModelingEnvironment ModelingLightingLow-poly ModelingProp ModelingCinematicsPhotographyPhoto-manipulationPBR TexturingTexture BakingMaterial CreationOptimizationPost-production

Software proficiency

Blender
Blender
GIMP
GIMP
Substance 3D Designer
Substance 3D Designer
Unity
Unity
Inkscape
Inkscape
Ableton Live
Ableton Live
Affinity Designer
Affinity Designer
Krita
Krita
FL Studio
FL Studio
Photoshop Elements
Photoshop Elements
Meshroom
Meshroom

Reel

Experience

  • VFX Artist at Keyper Company
    Thousand Oaks/ Moorepark CA, US
    January 2020 - March 2020

    Create quick VFX shots to be approved and modified on notes from the stars.

  • 3D Environment Artist (Foliage/Environment) at LightSailVR
    Santa Monica CA, US
    August 2022 - November 2022

    Create foliage scatter systems to apply to mountains, city park areas, riverscapes, and buildings.

  • Lead 3D Technical Artist at Cosmic Wire
    Santa Monica CA, US
    November 2022 - April 2025

    Create low-poly optimized game models, solve light baking and dynamic lighting balancing within levels, create procedural systems for level creation and customization, create in house tools for quickly iterating on common practices.

  • Forensic Animator at Focus Graphics
    Las Vegas NV (Remote), US
    August 2025 - November 2025

    Environment modeling, texturing, from GIS, OSM, and other Forensic site data.